Support

Oof! 🥺

Super sorry to hear you’re having some trouble!
If your product or problem is not listed on this page, please get in touch!

I’d love to help you out! 🥰

Current Products

  • ‼ Need a redelivery?

    To obtain a redelivery, you can:

    • Select “Redelivery item” on the Second Life Marketplace
      • NOTE: This is only possible if you purchased your product via the marketplace.
    • Select “Redeliver” at the In-World Store
    • Obtain a free copy of the Amore! redelivery HUD

  • Fertility Status MamaAllpa

    To Use

    1. Attach HUD
    2. Left click & hold
    3. Select nearby avatar
    4. Wait for them to accept
    5. Enjoy!

    To Change Target

    1. Attach HUD
    2. Left click & hold
    3. Select nearby avatar
    4. Wait for them to accept
    5. Enjoy!

    To Resize

    1. Attach HUD
    2. Left click lower-left arrow
    3. Select size adjustment required
      • To further reduce lag, you may click “Delete” to remove this resizer script.

    Changelog

    V2 – Replaced config notecard with radar system, simplified code, replaced text.
    V1 – Original Release

  • Fertility Status PSIcorp

    To Use

    1. Attach HUD
    2. Left click & hold
    3. Select nearby avatar
    4. Wait for them to accept
    5. Enjoy!

    To Change Target

    1. Attach HUD
    2. Left click & hold
    3. Select nearby avatar
    4. Wait for them to accept
    5. Enjoy!

    To Resize

    1. Attach HUD
    2. Left click lower-left arrow
    3. Select size adjustment required
      • To further reduce lag, you may click “Delete” to remove this resizer script.

    Changelog

    V2 – Replaced config notecard with radar system, simplified code, replaced text.
    V1 – Original Release

  • Flashing Light Script

    To Use

    1. Right click the object you wish to illuminate & select “Edit”
    2. Click the “Contents” tab in your edit window
    3. Drag & drop the script you received with this product from your inventory into the contents of the object.

    New Customization System

    Enter a command line, such as the one below, into the object description to customize your light.

    If the object is a ROOT PRIM, the light source must be clicked by the OWNER.
    If the object is a CHILD PRIM, the script must be RESET to detect these changed settings.

    time=2&fullbright=1&face=2&glow=0.1&intensity=5&radius=5&falloff=1.25&color=<1, 1, 1>&id=0

    Config Options Explained

    time
    (in seconds)
    the frequency at with the script will turn on and off
    you may enter 0 to use this product as a simple non-flashing light

    fullbright
    ( 0 to disable or 1 to enable )
    turn fullbright on and off allowing for a more realistic light.

    face
    ( -1 for all faces or any applicable face )
    specify the object face to illuminate

    off allowing for a more realistic light.

    glow
    ( between 0.0 and 1.0)
    specify the glow to apply to the selected face.

    intensity
    ( between 0.0 & 1.0 )
    how bright you want the light to shine.

    radius
    ( between 0.0 & 20.0 )
    how far you wish for the light to project.

    falloff
    ( between 0.0 & 2.0 )
    the rate at which light will dissipate from the light source.

    color
    ( between <0,0,0> & <1,1,1> )
    the RGB (red green blue) value your light will emit.

    id
    ( and valid whole number – ie 0 or 500 )
    the id number of the light for use with switches

    NOTE: A switch script has been included for further customization. Using the ID option above, it allows you to specify who may control your light (such as group members or everyone). Please open the included switch script and adjust according to your preferences.


    Changelog

    V2.6 – Changed click-response based on link number
    V2.1
    – Added face controls for specifying fullbright
    V2
    – Extensive customization system introduced
    V1 – Initial Release

  • Landmark 2 Map

    To Use

    1. Rez the Landmark 2 Map object from your inventory
    2. Right click and select “Edit”
    3. Click the “Contents” tab
    4. Drag & drop a landmark from your inventory into the object
      • The script is looking at the name of the landmark you provided, to determine what location it will need to point towards.
      • If the Landmark 2 Map is not working, make sure your landmark includes the region name, and the coordinates in that region. EXAMPLE: My Landmark Name, Pooley (128, 128, 20)
    5. Use as needed
  • Maori Tribal Hip Tattoo

    To Use

    1. Right click in your inventory
    2. Click “Add” to add it to your avatar

    To Change Colors

    1. Right click your avatar
    2. Select “Edit Outfit”
    3. Left click “Edit” bolt/wrench
    4. Left click the Color/Tint box
    5. Select the color of your choice
    6. Click “OK” when finished
    7. Click “Save” to save your changes.
  • Muscle Layer Tattoo

    To Use

    1. Right click in your inventory
    2. Click “Add” to add it to your avatar

    To Change Colors

    1. Right click your avatar
    2. Select “Edit Outfit”
    3. Left click “Edit” bolt/wrench
    4. Left click the Color/Tint box
    5. Select the color of your choice
    6. Click “OK” when finished
    7. Click “Save” to save your changes.

    NOTE: Double up for even more results,
    from pec to adonis belt/apollo’s belt/Iliac Furrow

  • Niramyth Aesthetic Tank FATPACK

    To Use

    1. Right click tank in inventory
    2. Click “Add” to add tank & HUD
    3. Use HUD to choose tank texture
    4. Click HUD arrow to enter color customization
    5. Click shade and color of your choice to change it’s color

  • Legacy Products

  • ‼ What are legacy products?

    This section is reserved for products that were made too long ago, or are otherwise out of date with the standards of today.

    This is most common for old clothing that uses only textures instead of mesh, or scripts that do things in a manner that can be done better with more up to date functions.

    Due to these old and outdated methods and functions, these products simply can’t be maintained any longer, and support for them simply can’t be continued.

    NOTE: These products are not disabled and will continue to work as always.

  • Ad & Singles Boards

    Both the ad boards, and the singles boards, come in 1 & 4 week options.

    1 week boards are designed to require frequent update, and are optimal for high-traffic areas such as around landings and entrances, to increase interest and traffic for highly sought after advertising locations.

    To Use

    1. Left click board from inventory and drag to ground to rez
    2. Right click & select “Edit”
    3. Select “General” tab in edit window
    4. Enter per-week cost in description
    5. Stretch (with texture stretch enabled) to the size you desire

    NOTE: If at any time you wish to remove an ad, simply reset the board and it will start over again.

  • Claw Mark Tattoo

    To Use

    1. Right click in your inventory
    2. Click “Add” to add it to your avatar

    To Change Colors

    1. Right click your avatar
    2. Select “Edit Outfit”
    3. Left click “Edit” bolt/wrench
    4. Left click the Color/Tint box
    5. Select the color of your choice
    6. Click “OK” when finished
    7. Click “Save” to save your changes.

  • Color Picker

    To Use

    1. Right click any object
    2. Click “Edit”
    3. Click “contents” tab
    4. Drag & drop the object script into it’s contents
    5. Rez the color picker
    6. Click it to select a color of your choice
      • The script you added to your object, will apply it to any face of the object you selected.
      • If you do not want this, simply rez another copy of the object of your choice to add the script to, and make any additional faces transparent, thereby making a “fake” face to change colors upon your selection.
  • Furry Sh!t You Need

    Included Scripts

    1. Rez the object you wish to add the script to, on the ground.
    2. Right click the object, and click the “contents” tab.
    3. Drag & drop the script from your inventory to it’s contents.
    4. Click the object to open the menu from the script to ensure functionality.
    5. Right click and “Take” the object back into your inventory.

    Included Objects

    1. Left click and drag the object from your inventory.
    2. Right click and select edit.
    3. Use the Red, Blue, and Green arrows to position.
    4. Click “Rotate” and rotate the object into position.
  • Hold Me - I'm a fermata T-Shirt

    To Use

    1. Right click in your inventory
    2. Click “Add” to add it to your avatar

    To Change Colors

    1. Right click your avatar
    2. Select “Edit Outfit”
    3. Left click “Edit” bolt/wrench
    4. Left click the Color/Tint box
    5. Select the color of your choice
    6. Click “OK” when finished
    7. Click “Save” to save your changes.

    NOTE: This shirt is slightly transparent. If you do not want this, simply wear more than one copy of this shirt.

  • I Wish I Knew T-Shirt

    To Use

    1. Right click in Inventory
    2. Select “Add” to add to avatar

    To Customize

    1. Right click your avatar
    2. Select “Edit Outfit”
    3. Click the gear/wrench icon next to the shirt
    4. Click “Color/Tint”
    5. Click “OK” when finished
    6. Click “Save” to save your changes
  • Legacy Brand T-Shirt Gray

    To Use

    1. Right click in your inventory
    2. Click “Add” to add it to your avatar
  • Locking Wall

    You can use this product to block a doorway or a hallway, or you can stretch it out and surround an entire parcel with it. You can even link mulitple boxes together, and use them as a type of “fence” around your parcel, and link them to the locking wall as the root prim! Finally, you can take the script and notecard out and use it any way you see fit, though be sure to use the notecard with it for proper configuration and use.

    To Use

    1. Left click & drag the object from your inventory

    To Configure

    1. Left click & hold for 3 seconds.
      • If the menu does not open and you are the object owner, try holding your mouse down for longer.
    2. Select from the list; Group & List, Everyone, Me Only, Group, or List.
    3. The script will confirm your choice.
      • If “Group” is selected, it will confirm the group it is set to.
      • if “List” is selected, it will confirm the people on it’s list.
      • if “Me Only” is selected, it will confirm only you have access.
      • If “Group & List” is selected, it will confirm the group AND the list members.

    To Add To List

    1. Right click the object containing the script.
    2. Open the “Access” notecard inside.
    3. Add the LEGACY NAME of the avatar you wish to add, on a new line.
      • To begin a new line, go to the end of the current last line, and tap “Enter” on your keyboard.
      • If you want to be sure, Firestorm users can use the chat command:
        key2name 00000000-0000-0000-0000-000000000000
        Where the zeroes are replaced with the avatar’s UUID which you can find on their profile.

    NOTE: These names are CaSe SeNsItIvE


    Changelog

    V3.1 – More informative configuration confirmations added, and minor redundancy revisions for failed configurations.
    V3 – Code overhaul, added ability to use access list and group combined.
    V2 – Added ability to use a notecard access list, various other small optimizations.
    V1 – Original Release

  • Lycan T-Shirt

    To Use

    1. Right click the individual pieces in your inventory
    2. Select “Add” to add each item to your avatar

    To Customize

    1. Left click the piece you wish to change
    2. Select the color you wish to apply

    NOTE: If you find that part of your avatar clips through the shirt, which may happen if you’ve made any modifications or adjustments to your avatar, simply right click and select “Edit”. Check “edit linked parts” and select the part of your avatar that is clipping through, and click the “Texture” tab to increase the transparency until the piece is no longer visible.

  • Notecard Reader

    To Use

    1. Rez the notecard reader
    2. Right click & select edit
    3. Click the “Contents” tab
    4. Open the notecard inside and edit as needed
      • Click “Enter” to begin a new line in the notecard
      • Each item must be on it’s own line in the notecard
    5. Left click the object to read a random notecard line
  • Santa Came Early

    To Use

    1. Right click in your inventory
    2. Click “Add” to add it to your avatar
  • Scrolling Text Boards

    To Use

    1. Rez a board from your inventory.
      • Choose from white text on a black sign, or black text on a white sign
      • Choose from small or large to suit your needs
    2. Right click and selected “Edit”
    3. Click the “Contents” tab
    4. Open the notecard inside
    5. Enter text of your choice
    6. Click save
    7. Click the sign to begin scrolling your new text

    To Customize Color

    1. Right click & select “Edit”
    2. Select the “Texture” tab
    3. Click “Color”
    4. Select a color
    5. Click “OK”
  • Show/Hide Script

    To Use

    1. Right click the object you wish to show/hide
    2. Click “Edit”
    3. Click “Contents” tab
    4. Drag & drop the script into contents
    5. Use /1show or /1hide to show or hide the object appropriately
  • Sim Stats Advanced

    To Use

    1. Rez the 1, 5, or 10 second version.
    2. The larger the number, the lower the lag it creates.

    To Receive Sim Notifications

    • No configuration needed (Default Setting)
  • Simple Display

    To Use

    1. Choose a display to rez
    2. Drag & drop your selection from inventory
    3. Right click and select “Edit”
    4. Select “Select Face” radio button
    5. Left click the face you wish to texture
    6. Click the “Texture” tab
    7. Click the “Texture” box to select a texture
      • The texture box should reflect the current texture of your object. If it says “Multiple” or is NOT the correct texture, then you have not chosen the correct face and you’ll need to repeat the previous step.
    8. Click a texture of your choice and click “OK”
  • Slideshow Script

    To Use

    1. Right click any object you wish to make into a slideshow
    2. Select “Edit”
    3. Select “Contents” tab
    4. Drag & drop textures into contents
    5. Drag & drop the script into contents
      • The script will automatically detect new pictures

    NOTE: This script applies your textures to face 0.
    If this will not work for you, simply use a separate object as a fake “face” for your object.